Although first published almost 20 years ago Jakob Nielsen’s 10 general principles for interaction design are still incredibly useful and relevant in the field of interaction design. For example, in his principles, he talks about “Consistency and Standards” which is of course, still a core principle of good design and comes up regularly when we are discussing the creation of design guidelines or pattern libraries.
Coming up to almost 10 years working in usability and user experience myself has made me reflect on what I have learned during that time. And specifically, when thinking about good practice in design, what principles I keep coming back to. Building on Nielsen’s (and others) principles my seven key (updated) principles for interaction are. Continue reading