The art of interaction design is about understanding human behaviour and how that relates to how we humans engage with technology. It is about creating interfaces and experiences that are based on a sound understanding of technology and human behaviour and applying that knowledge to create intuitive, easy to use designs.
And interaction design principles; that is design standards and rules of thumb based on human psychology, are useful guides for us UX’ers when we are creating new experiences. For example, knowing more about cognitive processes such as visual perception e.g. how we experience and see the world around us in patterns (Gestalt principles), helps us design interface elements such as menus, that speak to that human trait. Interaction design principles and design standards are useful in supporting us to building interfaces that are easier for people to recognise and engage with. However, what happens to our standards and guidelines when our ‘interactions’ turn into conversations? Continue reading